How games move us / Katherine Isbister
Material type:
TextPublication details: London, England : The MIT press, 2016 Description: xviii, 167 pages : illustrations ; 21 cmISBN: 9780262034265Subject(s): Computer games -- Psychological aspects | ideo games -- Psychological aspects | Video games -- DesignOther classification: GV1469.3 ISB 2016
| Item type | Current library | Call number | Status | Notes | Date due | Barcode |
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General Collection
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Universiti Teknologi Brunei Library - at level 2 | GV1469.3 ISB 2016 c. 2 (Browse shelf(Opens below)) | Available | Reg. No. 032905_UTB | 827877 | |
General Collection
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Universiti Teknologi Brunei Library - at level 2 | GV1469.3 ISB 2016 c. 1 (Browse shelf(Opens below)) | Available | Reg. No. 032904_UTB | 827878 |
Browsing Universiti Teknologi Brunei Library shelves, Shelving location: - at level 2 Close shelf browser (Hides shelf browser)
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| GV1469.15 EMO 2016 c.1 Emotions, technology, and digital games / | GV1469.15 EMO 2016 c.2 Emotions, technology, and digital games / | GV1469.15 EMO 2016 c.3 Emotions, technology, and digital games / | GV1469.3 ISB 2016 c. 1 How games move us / | GV1469.3 ISB 2016 c. 2 How games move us / | GV199 GRE 1977 c.1 Walking, hiking and backpacking / | GV546 MUR 1971 c.1 Modern weight-training; the key to physical power, by Alistair Murray / Alistair Murry |
Includes index
General Collection
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