| 000 | 01303nam a22003617a 4500 | ||
|---|---|---|---|
| 001 | 308292 | ||
| 003 | MOEB | ||
| 005 | 20250412130914.0 | ||
| 008 | 200706m20112012ne a 001 0 eng | ||
| 010 | _a2011377990 | ||
| 020 | _a9780240815824 (v. 1 : pbk.) | ||
| 020 |
_a9780240816067 (v. 2) _qpaperback |
||
| 040 |
_aUniversiti Teknologi Brunei _beng _cUTB _dUTB |
||
| 084 | _aTR897.7 GAH 2012 | ||
| 100 | 1 |
_aGahan, Andrew. _eauthor |
|
| 245 | 1 | 0 |
_a3ds Max modeling for games / _cAndrew Gahan. |
| 250 | _a2nd ed. | ||
| 260 |
_aAmsterdam ; _aNew York ; _bFocal Press/Elsevier, _c2012 |
||
| 300 |
_a2 v. : _bcol. ill. ; _c24 cm. + _eDVD-ROM (4 3/4 in.) |
||
| 500 | _aVol. 2 lacks edition statement. | ||
| 500 |
_aLC Vol. 1, Copy 1 imperfect: DVD-ROM wanting. _5DLC |
||
| 500 | _aIncludes indexes. | ||
| 505 | 0 | _av. 1. Insider's guide to game character, vehicle, and environment modeling -- v. 2. Insider's guide to stylized modeling. | |
| 630 | 0 | 0 | _aComputer graphics. |
| 650 | 0 | _aComputer animation. | |
| 650 | 0 |
_aComputer games _xDesign. |
|
| 650 | 0 | _aComputer graphics. | |
| 911 |
_a1 _badmin admin |
||
| 912 |
_a610 _bNurmultazimah Amalina binti Hj Awg Bakir@Bakri |
||
| 942 |
_2lc _cGC |
||
| 998 |
_eBook _xDonated |
||
| 998 |
_eBook _xDonated by Somnuk Phon-Amnuaisuk (UTB) |
||
| 999 |
_c19678 _d19678 |
||