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| 008 | 260608t2023 bx a|||g |||| 00| 0 eng d | ||
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_aUniversiti Teknologi Brunei _beng _cUTB |
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| 084 |
_aUTB 120 REPORT, THESIS & DISSERTATION _aRTDS 410 |
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| 100 | 1 |
_aNurulhidayati Haji Mohd Sani _eauthor. |
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| 245 | 1 | 0 |
_aA study of feedback signal calibration in reinforcement learning with sub-goals / _cNurulhidayati Haji Mohd Sani |
| 260 |
_aBandar Seri Begawan : _bUniversiti Teknologi Brunei, _c2023. |
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| 300 |
_axvi, 148 pages : _billustrations ; _c30 cm. |
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| 500 | _aSubmitted in fulfillment of the requirements for the degree of Doctor of Philosophy. | ||
| 500 | _aABSTRACT Reinforcement learning (RL) is a machine learning technique that allows intelligent agents to learn a new task without being explicitly supervised. RL agents learn to perform a new task based on reinforcement signals. Traditional RL enumerates possible states (S) and associates actions (policy) to each state. The main disadvantage of traditional RL is that the process is slower in a larger and more complex environment. Also, many decision-making processes are involved in a complex environment instead of focusing on just one goal. In contrast to the traditional position-based approach, we investigate a visual-based Q-learning agent that uses the projection of rays to perceive its environ-ment. Despite the increasing number of possible state value inputs due to the number of angles between rays that the agent can perceive, or the increasing number of objects in the environment when this approach is used, it allows the agent greater flexibility in reusing its strategy in different environments. This flexibility is very useful, especially in a real-world application where the environment is known to be very dynamic. Our preliminary study allows our agent to use visual perception to navigate different environment sizes and settings. In our thesis, we also studied a Q-learning agent in a navigation problem with sub-goals using amplified feedback signals to determine the most effective strategies for amplification signals to solve the problem. We investigated these signals using two different problem configurations: sequential sub-goals and non-sequential sub-goals. In the problem with sequential sub-goals, the agent is forced to reach the goal in a specific order to achieve the goal. In the problem with non-sequential sub-goals, the order of the goal is irrelevant but necessary to achieve the optimal reward. The results show that although the agent can learn and achieve the goal in most of the feedback signals, having consistent, incremental rewards and immediate rewards contribute most to the agent's performance in achieving the goal. | ||
| 502 | _aDissertation (Doctor of Philosophy) - Universiti Teknologi Brunei (2032) | ||
| 504 | _aIncludes bibliographical references. | ||
| 610 | 4 |
_aUniversiti Teknologi Brunei _vThesis |
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| 610 | 4 |
_aUniversiti Teknologi Brunei _vFinal Year Report |
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| 650 | 4 | _aDissertation, Academic | |
| 650 | 4 | _aThesis writing | |
| 650 | 4 | _aDissertation Universiti Teknologi Brunei | |
| 650 | 4 | _aComputing and Informatics | |
| 700 | 1 |
_aSomnuk Phon-Amnuaisuk, Prof _eadvisors. |
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| 700 | 1 |
_aThien Wan Au, Dr. _eadvisors. |
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| 710 | _aUniversiti Teknologi Brunei | ||
| 942 |
_2lc _cRTDS |
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| 998 |
_eReports, Thesis & Dissertation _s850582 : 002454 c.1 UTB _xUniversiti Teknologi Brunei |
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| 999 |
_c24218 _d24218 |
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